Godot-RayTracing
A shader-based ray tracing demo. You can freely adjust the camera's transforms, lens aperture, fov and focal length.
star pls : )
HK-SHAO/Godot-RayTracing-Demo: A shader-based ray tracing demo (github.com)
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | shaofun |
Genre | Simulation |
Tags | 3D, Godot, raytracing |
Comments
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I'm going to guess this isn't real time? like usable in a game?